package com.sviet.game.tetriswindow.piece;

public class TetrisPieceRotation {
	public int mWidth;
	public int mHeight;
	public int mCenterX;
	public int mCenterY;
	public String mMap;

	// Constructor
	public TetrisPieceRotation(int width, int height, int centerX,
			int centerY, String map) {
		mWidth = width;
		mHeight = height;
		mCenterX = centerX;
		mCenterY = centerY;
		mMap = map;
	}
}
